Commodore 64 Games System

Released: December 1990 Original Price: $99.95

Commodore 64 Games System (C64GS)

“The C64GS was Commodore’s attempt to extend the life of the C64 by turning it into a game console. It was a clever idea—take the world’s best-selling computer, remove the computer parts, and sell it as a console. Unfortunately, it was too little, too late, and the market had moved on to 16-bit systems.” - Bil Herd, Commodore Engineer

The Commodore 64 Games System (C64GS) was a cartridge-based video game console released by Commodore in late 1990. Based on the hardware of the popular Commodore 64 home computer, the C64GS removed the keyboard and tape/disk drives to create a dedicated gaming machine that competed with consoles like the Nintendo Entertainment System (NES) and Sega Master System. Despite its technical capabilities, the C64GS was a commercial failure, with limited game support and poor market timing contributing to its quick demise.

The C64’s Final Form

The C64GS was essentially a repackaged Commodore 64 in a smaller case without a keyboard or data storage devices. It was designed to boot directly into games from cartridges, with a simplified user interface and lower price point than the full computer.

Key Features

  • Full C64 Compatibility: Played most C64 cartridge games
  • Improved Video Output: Cleaner signal than original C64
  • Simple Interface: Power on and play
  • Lower Price: More affordable than full computer
  • Cartridge-Based: Instant loading, no tapes or disks

Technical Specifications

Technical Specifications

CPU
MOS 6510 @ 0.985 MHz (PAL) / 1.023 MHz (NTSC)
Memory
64 KB RAM + 20 KB ROM (KERNAL/BASIC)
Graphics
VIC-II - 320×200, 16 colors, 8 sprites, smooth scrolling
Sound
SID 6581 - 3 channels, 4 waveforms, filter, ADSR
Storage
Cartridge only (no tape or disk)
Ports
Cartridge, 2× joystick, TV/RF, power
Operating System
Minimal OS with game launcher

Design and Features

Console Design

  • Case: Sleek black plastic
  • Dimensions: 32 × 20 × 6 cm (12.6 × 7.9 × 2.4 in)
  • Weight: 1.2 kg (2.6 lb)
  • LED Indicator: Red power light
  • Reset Button: For returning to menu

Controller

  • Included: Standard digital joystick
  • Ports: 2× DE-9 controller ports
  • Compatibility: Works with all C64 joysticks
  • Buttons: Single fire button

Media

  • Cartridge Slot: Standard C64 cartridge port
  • Cartridge Size: Up to 16KB ROM
  • Save Games: Battery backup not supported

The C64GS Experience

Game Library

  • Official Titles: ~30 games released
  • Genres: Platformers, shooters, sports, puzzle
  • Exclusives: Few true exclusives
  • Compatibility: Most C64 cartridges work

User Interface

  • Boot Screen: Simple game selection
  • No BASIC: Computer functions removed
  • Reset Function: Returns to menu

For Gamers

  • Quick Start: Instant loading
  • No Configuration: Plug and play
  • Reliable: No tapes or disks to fail
  • Affordable: Cheaper than full computer

Technical Deep Dive

Hardware Architecture

  • Motherboard: Based on C64C revision
  • Chips: Same as C64 (VIC-II, SID, etc.)
  • Power Supply: External 9V AC adapter
  • Video Output: RF and composite video

Differences from C64

  • No Keyboard: Computer functions removed
  • No I/O Ports: Only controller ports remain
  • Smaller Case: Redesigned housing
  • Simplified BIOS: Boots directly to game

Video System

  • Chip: MOS 6569 (PAL) / 6567 (NTSC)
  • Resolutions: 160×200, 320×200
  • Colors: 16 (from palette of 16)
  • Sprites: 8 per scanline
  • Scrolling: Smooth hardware scrolling

The C64GS Legacy

Commercial Performance

  • Release: December 1990 (Europe only)
  • Discontinuation: 1991
  • Price: £99.99 (UK)
  • Units Sold: Estimated 20,000-50,000

Why It Failed

  • Late to Market: 8-bit was fading
  • Limited Games: Few exclusive titles
  • Competition: 16-bit consoles emerging
  • No Keyboard: Limited appeal

Collector’s Item

  • Rarity: Uncommon but not extremely rare
  • Price Range: $100-$500
  • Sought-After Items:
    • Boxed systems
    • Complete game sets
    • Prototype hardware

Notable Games

Official Releases

  • Fiendish Freddy’s Big Top O’Fun: Puzzle
  • Flimbo’s Quest: Platformer
  • International Basketball: Sports
  • Myth: History in the Making: Platformer
  • Robocop 2: Action
  • The Untouchables: Beat ‘em up

Compatible Cartridges

  • Most C64 Cartridges: Work without issues
  • Action Replay: For cheat codes
  • EasyFlash: Modern flash cartridges

Technical Notes for Enthusiasts

Common Issues

  • Power Supply: Original PSUs can fail
  • Video Output: May need adjustment
  • Cartridge Port: Can become loose
  • Chips: Same failure points as C64

Modern Upgrades

  • AV Mod: Better video output
  • Power LED: Brighter replacement
  • SD Card: Modern storage solutions
  • HDMI: Digital video output

The C64GS Today

Emulation

  • VICE: Accurate C64GS emulation
  • RetroArch: With C64 core
  • MEGA65: FPGA implementation

Homebrew Scene

  • New Games: Still being developed
  • Demos: Showcasing the hardware
  • Tools: Development tools available

Community

  • Forums: Lemon64, C64-Wiki
  • Preservation: ROM archiving
  • Documentation: Technical references

Did You Know?

  • The C64GS was only officially released in Europe
  • Some units were converted from unsold C64C stock
  • The C64GS can be converted back to a full C64 with a keyboard
  • A prototype C64GS II was planned but never released
  • The C64GS was used in some arcade machines
  • Featured in retro computing magazines
  • Appeared in the documentary “From Bedrooms to Billions”
  • The subject of YouTube restoration videos
  • Mentioned in books about Commodore history