Commodore 65

Released: 1991 (prototype only) Original Price: N/A (Prototype)

Commodore 65 (C65)

“The C65 was the computer that could have been. It was Commodore’s attempt to create a true successor to the C64, with 16-bit power while maintaining backward compatibility. It’s one of the great ‘what ifs’ of computing history.” - Bil Herd, Commodore Engineer

The Commodore 65 (C65) was a prototype computer developed by Commodore in the early 1990s as a successor to the immensely popular Commodore 64. Although it never reached full production, the C65 has become one of the most sought-after collector’s items in computing history, with only a handful of prototypes known to exist today.

The Computer That Never Was

Developed under the code name “64DX” or “Commander 65,” the C65 was intended to be a high-end 8-bit computer with some 16-bit features, designed to compete with early 16-bit systems while maintaining compatibility with the vast C64 software library.

Why the C65 Was Special

  • Advanced Graphics: 256 colors from a palette of 4096
  • Improved Sound: Enhanced SID chip with 8 voices
  • Faster CPU: 3.54 MHz 65CE02 (compatible with 6502/6510)
  • More Memory: 128KB RAM (expandable to 8MB)
  • Built-in 3.5” Drive: 1.76MB capacity (880KB per side)

Technical Specifications

Technical Specifications

CPU
CSG 65CE02 @ 3.54 MHz
Memory
128 KB RAM (expandable to 8MB) + 128 KB ROM
Graphics
CSG 4567 VIC-III - 640×400, 256 colors from 4096, 8 sprites
Sound
CSG 8580 SID + 2× CSG 8580 SID (3× SID chips total, 8 voices)
Storage
Built-in 3.5" DD floppy drive (1.76MB), optional external drives
Ports
Cartridge, floppy, serial, user, 2× joystick, TV/RF, RGB, power
Operating System
Commodore BASIC 10.0

Design and Features

Physical Design

  • Case: Similar to C64C but with a built-in 3.5” drive
  • Keyboard: Full-travel with numeric keypad and function keys
  • Ports: Similar to C128 but with enhanced capabilities
  • Power Supply: External brick design

Graphics Capabilities

  • Resolutions: 320×200, 640×200, 640×400
  • Colors: 256 on screen from 4096 palette
  • Sprites: 8 hardware sprites with collision detection
  • Scrolling: Smooth hardware scrolling
  • Blitter: For fast graphics operations

Sound System

  • Three SID Chips: 8 independent voices
  • Stereo Sound: Left/right channel separation
  • Filters: Programmable audio filters
  • Waveforms: Multiple waveform options per voice

The C65 Experience

For C64 Users

  • Backward Compatibility: Nearly 100% C64 compatibility
  • Faster Loading: 3.5” floppy and faster serial bus
  • Enhanced BASIC: New commands and features
  • More Memory: For larger programs

For Programmers

  • BASIC 10.0: Significant improvements over BASIC 7.0
  • Machine Language: Full access to new hardware
  • Development Tools: Built-in monitor and debugger
  • Documentation: Extensive technical documentation

For Gamers

  • Better Graphics: More colors and higher resolution
  • Enhanced Sound: More channels and effects
  • Faster Performance: Smoother gameplay
  • New Games: Titles taking advantage of the hardware

Technical Deep Dive

CPU and Memory

  • 65CE02: Enhanced 6502 with new instructions
  • Memory Map:
    • $0000-$1FFF: RAM (8KB)
    • $2000-$9FFF: RAM (32KB)
    • $A000-$BFFF: ROM or RAM
    • $C000-$FFFF: ROM or RAM
  • MMU: Memory Management Unit for bank switching

Video System

  • VIC-III: New graphics chip
  • Display Modes:
    • 320×200, 256 colors
    • 640×200, 16 colors
    • 640×400, 16 colors
  • Character Modes: Text and bitmap modes
  • DMA: Direct Memory Access for fast operations

Storage System

  • 3.5” Floppy: 1.76MB capacity
  • 1581 Compatibility: Could read/write 1581 disks
  • Faster Serial Bus: Improved transfer speeds
  • Hard Drive Support: Via expansion

The C65 Legacy

Why It Was Cancelled

  • Market Changes: Shift to 16/32-bit computing
  • Internal Politics: Management changes at Commodore
  • Cost: Would have been expensive to produce
  • Timing: Released too late in the 8-bit lifecycle

Prototype Status

  • Quantity: Approximately 50-200 units produced
  • Completeness: Near-production ready
  • Variants: Several motherboard revisions exist

Collector’s Item

  • Rarity: Extremely rare
  • Value: $10,000-$50,000+ at auction
  • Clones: FPGA recreations available

Notable Software

Built-in Software

  • BASIC 10.0: Enhanced BASIC interpreter
  • Monitor: Machine language monitor
  • Disk Utilities: For managing files

Homebrew

  • Games: New titles developed by enthusiasts
  • Demos: Showcasing the hardware
  • Tools: Development utilities

Technical Notes for Enthusiasts

Known Issues

  • Incompatibilities: Some C64 software doesn’t run correctly
  • Stability: Prototype hardware can be unstable
  • Documentation: Limited technical information

Modern Projects

  • C65GS: FPGA implementation
  • MEGA65: Modern reimagining
  • Emulation: VICE and other emulators

The C65 Today

Emulation

  • VICE: Accurate C65 emulation
  • MEGA65: FPGA-based recreation
  • Other: Various emulation projects

Community

  • Forums: Active discussion groups
  • Preservation: Efforts to document the hardware
  • Development: New software and hardware

Did You Know?

  • The C65 was code-named “64DX” during development
  • Some C65 prototypes were sold at a liquidation auction in 1995
  • The C65’s BASIC 10.0 included commands for its advanced graphics and sound
  • A few C65s were used in television production after Commodore’s demise
  • The C65’s design influenced later Commodore products, including the unreleased C64GS II
  • Featured in the documentary “From Bedrooms to Billions”
  • Mentioned in retro computing books and magazines
  • The subject of numerous YouTube videos and articles
  • Inspired the creation of the MEGA65 project